vault backup: 2025-09-09 15:40:33
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@@ -27,73 +27,46 @@ skillsaves:
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- religion: 8
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- religion: 8
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senses: "darkvision 60 ft., passive Perception 12"
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senses: "darkvision 60 ft., passive Perception 12"
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languages: "Common, Draconic, Infernal"
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languages: "Common, Draconic, Infernal"
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damage_resistances: "acid, cold, lightning, poison; bludgeoning, piercing and slashing from nonmagica"
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damage_resistances: "acid, cold, lightning, poison; bludgeoning, piercing and slashing from nonmagical attacks"
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damage_immunities: "fire"
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condition_immunities: "charmed, frightened, poisoned"
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cr: 11
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traits:
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- name: "Draconic Majesty"
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desc: "Aconita adds her Charisma modifier (+3) to her AC (already included)."
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actions:
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- name: Multiattack
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desc: "Aconita makes three melee attacks with her dagger."
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- name: Dagger
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desc: "_Melee Weapon Attack_: +5 to hit, reach 5 ft., one target. _Hit:_ 5 (1d4+3) piercing."
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spells:
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- Aconita is a 15th-level spellcaster. Her spellcasting ability is Intelligence (spell save DC 16, +8 to hit with spell attacks).
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- "**Cantrips (at will)**": acid splash, chill touch, dancing lights, mage hand, minor illusion
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- "**1st (4 slots)**": mage armor, shield, magic missile, command
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- "**2nd (3 slots)**": misty step, mirror image, blindness/deafness
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- "**3rd (3 slots)**": counterspell, animate dead, fireball
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- "**4th (3 slots)**": blight, greater invisibility, wall of fire
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- "**5th (2 slots)**": danse macabre, enervation
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- "**6th (1 slot)**": circle of death, globe of invulnerability
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- "**7th (1 slot)**": finger of death
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- "**8th (1 slot)**": illusory dragon
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reactions:
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- name: "Legendary Resistance (3/Day)"
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desc: "If Aconita fails a saving throw, she can choose to succeed instead."
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legendary_description: "Aconita can take 3 legendary actions, only one per turn, at the end of another creature's turn."
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legendary_actions:
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- name: "Cantrip"
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desc: "Cast a cantrip."
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- name: "Dark Step"
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desc: "Teleport up to 20 ft. to an unoccupied space she can see."
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- name: "Command Undead"
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desc: "One undead under her control immediately makes an attack."
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lair_actions:
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- name: "Spectral Hands"
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desc: "Necrotic arms rise from the floor. Each enemy in a 20 ft. radius must succeed on a DC 15 Strength save or be re"
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```
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```
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# 👑 Aconita, Verschleierte Prinzessin
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_Medium humanoid (human), chaotic evil_
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---
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**Armor Class** 19 (Mage Armor, Draconic Majesty)
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**Hit Points** 136 (16d8+64)
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**Speed** 30 ft.
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**STR** 10 (+0) | **DEX** 14 (+2) | **CON** 18 (+4) | **INT** 18 (+4) | **WIS** 14 (+2) | **CHA** 16 (+3)
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**Saving Throws** Con +8, Int +8, Wis +6, Cha +7
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**Skills** Arcana +8, History +8, Persuasion +7, Insight +6, Intimidation +7, Religion +8
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**Resistances** Acid, Cold, Lightning, Poison; Bludgeoning, Piercing, Slashing from nonmagical weapons
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**Immunities** Fire; Conditions: Charmed, Frightened, Poisoned
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**Senses** Darkvision 60 ft., passive Perception 12
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**Languages** Common, Draconic, Infernal
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**CR** ~11 (adjusted for legendary actions & resistances)
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---
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### Traits
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**Legendary Resistance (3/Day).** If Aconita fails a saving throw, she can choose to succeed instead.
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**Draconic Majesty.** Aconita adds her Charisma modifier (+3) to her AC. This bonus is already included in her Armor Class.
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**Spellcasting.** Aconita is a 15th-level spellcaster. Her spellcasting ability is Intelligence (spell save DC 16, +8 to hit with spell attacks).
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---
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### Spellbook (prepared)
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**Cantrips (at will):** acid splash, chill touch, dancing lights, mage hand, minor illusion
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**1st (4 slots):** mage armor, shield, magic missile, command
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**2nd (3 slots):** misty step, mirror image, blindness/deafness
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**3rd (3 slots):** counterspell, animate dead, fireball
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**4th (3 slots):** blight, greater invisibility, wall of fire
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**5th (2 slots):** danse macabre, enervation
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**6th (1 slot):** circle of death, globe of invulnerability
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**7th (1 slot):** finger of death
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**8th (1 slot):** illusory dragon
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---
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### Actions
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**Dagger.** _Melee Weapon Attack:_ +5 to hit, reach 5 ft., one target. _Hit:_ 5 (1d4+3) piercing.
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---
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### Legendary Actions (3/round)
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Aconita can take 3 legendary actions, only one per turn, at the end of another creature’s turn.
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- **Cantrip.** Cast a cantrip.
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- **Dark Step.** Teleport up to 20 ft. to an unoccupied space she can see.
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- **Command Undead.** One undead under her control immediately makes an attack.
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---
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### Lair Actions (if in her tower or cult sanctum)
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### Lair Actions (if in her tower or cult sanctum)
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