Anführerin des [[Kult der Drachen|Kults der Drachen]]

Prinzessin, die in einem Turm eingesperrt war und nun zu einer mächtigen Magierin geworden ist.

```statblock
layout: Basic 5e Layout
name: Aconita
size: Medium
type: humanoid
alignment: lawful evil
ac: 18 (Draconic Majesty, Mage Armor)
hp: 136
hit_dice: 16d8+64
speed: 30 ft.
stats: [10, 14, 18, 18, 14, 16]
saves:
  - constitution: 8
  - intelligence: 8
  - wisdom: 6
  - charisma: 7
skillsaves:
  - arcana: 8
  - history: 8
  - persuasion: 8
  - insight: 6
  - intimidation: 7
  - religion: 8
senses: "darkvision 60 ft., passive Perception 12"
languages: "Common, Draconic, Infernal"
damage_resistances: "acid, cold, lightning, poison; bludgeoning, piercing and slashing from nonmagical attacks"
damage_immunities: "fire"
condition_immunities: "charmed, frightened, poisoned"
cr: 11
traits:
  - name: "Draconic Majesty"
    desc: "Aconita adds her Charisma modifier (+3) to her AC (already included)."
actions:
  - name: Multiattack
    desc: "Aconita makes three melee attacks with her dagger."
  - name: Dagger
    desc: "_Melee Weapon Attack_: +5 to hit, reach 5 ft., one target. _Hit:_ 5 (1d4+3) piercing."
spells:
  - Aconita is a 15th-level spellcaster. Her spellcasting ability is Intelligence (spell save DC 16, +8 to hit with spell attacks).
  - "**Cantrips (at will)**": acid splash, chill touch, dancing lights, mage hand, minor illusion
  - "**1st (4 slots)**": mage armor, shield, magic missile, command
  - "**2nd (3 slots)**": misty step, mirror image, blindness/deafness
  - "**3rd (3 slots)**": counterspell, animate dead, fireball
  - "**4th (3 slots)**": blight, greater invisibility, wall of fire
  - "**5th (2 slots)**": danse macabre, enervation
  - "**6th (1 slot)**": circle of death, globe of invulnerability
  - "**7th (1 slot)**": finger of death
  - "**8th (1 slot)**": illusory dragon
reactions:
  - name: "Legendary Resistance (3/Day)"
    desc: "If Aconita fails a saving throw, she can choose to succeed instead."
legendary_description: "Aconita can take 3 legendary actions, only one per turn, at the end of another creature's turn."
legendary_actions:
  - name: "Cantrip"
    desc: "Cast a cantrip."
  - name: "Dark Step"
    desc: "Teleport up to 20 ft. to an unoccupied space she can see."
  - name: "Command Undead"
    desc: "One undead under her control immediately makes an attack."
lair_actions:
  - name: "Spectral Hands"
    desc: "Necrotic arms rise from the floor. Each enemy in a 20 ft. radius must succeed on a DC 15 Strength save or be restrained until the start of their next turn."
  - name: "Fearful Whispers"
    desc: "All enemies within 30 ft. make a DC 15 Wisdom save or be frightened until the end of their next turn."
  - name: "Wild Flames"
    desc: "Walls or braziers erupt in magical fire. Each enemy in a 15 ft. line must make a DC 15 Dexterity saving throw. If it fails, it takes 10 (3d6) fire damage, if it succeeds, it takes half that damage."
```
